![]() Wandering Death highlights a few small green circles on the ground before striking the area with their skeletal hands, dealing big damage to characters who don't get out of the way. Getting hit by this attack nearly always one-shots a character. The World Boss's strongest attack is when it shoots several huge beams of energy that move across the battlefield in different directions. Spikes are summoned from underground in a slow-forming "X" pattern that injures characters that stand within it. Wandering Death creates small tornados that travel around the battlefield, dealing damage to characters they hit. Characters caught in the circle's explosion take heavy damage. ![]() The boss charges up an attack around itself in a large circle that explodes outward after a short time. Anyone in these circles takes heavy damage over time, but characters can break the walls of these prisons to escape. Wandering Death creates a wall of bones around certain characters that trap them in one place. Wandering Death, Death Given Life Move List
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